|
|
3d math by Lithium of VLA 11 Jan 1997 /code/3d/docs/3d_math.zip (11k) Explanations of some 3d math concepts - I remember not getting the 3d rotations working correctly when I first started programming, but I'm not sure if that's my fault or the fault of the doc. Most of the docs are some simple linear algebra. They spell out the equations in the end for those who can't completely understand them. Text |
AU DE JP NL PL PT PT2 SE US
|
|
3d basics by Synergist 11 Jan 1997 /code/3d/docs/3dbasics.zip (2k) Some basic 3d documentation - I'd never want to tell someone that this doc is a good place to start. The person writing this has no concept of structures, which severely ease the programming of complex things such as 3d systems. Text |
AU DE JP NL PL PT PT2 SE US
|
|
3D Coding tutorial by Ica of Hubris 30 Jun 1998 /code/3d/docs/3dica221.zip (412k) This tutorial is very easy to understand and describes everything you need to know like the mathematical basics, the different kind of polyfillers, shading methods, camera movement, sorting and backface culling and much much more. A must-have for every 3d coder! Text |
AU DE JP NL PL PT PT2 SE US
|
|
3D Tutorial by FH94.3 of Nitro 18 Jan 1998 /code/3d/docs/fh-3dtut.zip (12k) Explains how to rotate in 3D. Pascal, Text |
AU DE JP NL PL PT PT2 SE US
|
|
3D Matrix Transformations by Voltaire of OTM 18 Jan 1998 /code/3d/docs/otmmatx.zip (13k) Good tutorial on 3D transformations using matricies. Text |
AU DE JP NL PL PT PT2 SE US
|
|
3D Camera Tutorial by Shadow Bandit of Diabolic Force 18 Jan 1999 /code/3d/docs/sba_3dcm.zip (14k) Text |
AU DE JP NL PL PT PT2 SE US
|
|
3D Shadow Tutorial by Fuzzel of Haujobb 18 Jan 1999 /code/3d/docs/shadows.zip (118k) Explains how to do shadows in 3d using a zbuffer algorithm. Text |
AU DE JP NL PL PT PT2 SE US
|
|
Polyfiller Tutorial by Karma of TFL-TDV 18 Jan 1998 /code/3d/docs/ttka3ddo.zip (15k) A good explanation of different types of polyfillers. Text |
AU DE JP NL PL PT PT2 SE US
|
|
Zed 3D by Zed 11 Jan 1997 /code/3d/docs/zed3d060.zip (349k) A comprehensive doc on many aspects of 3d math and programming - Designed for those comfortable with math. It spells out the math concepts needed and shows their application, but by no means spoon feeds the information to you. C/C++, Text |
AU DE JP NL PL PT PT2 SE US
|
|
Zed 3D by Zed 20 Jan 1998 /code/3d/docs/zed3d095.zip (681k) Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next. Text |
AU DE JP NL PL PT PT2 SE US
|