|
|
Gouraud filler by Cazz 20 Jan 1998 /code/3d/trifill/gouraud/cazzgour.zip (63k) Gouraud filler and some code for rendering an object. Incorrect x clipping. PI = 3.14159265 *3* 58979323... (you only need the first 5-7 digits anyway...) C/C++, protected-mode |
AU DE JP NL PL PT PT2 SE US
|
|
Gouraud shader source by Jedi of Sector One 11 Jan 1997 /code/3d/trifill/gouraud/ggouro2.zip (65k) Source for a gouraud filler, requires GEMA to compile - Needs GEMA. No useful comments. For TASM and MASM users, remember that GEMA's nmenonics are operation source, destination. Assembler, protected-mode |
AU DE JP NL PL PT PT2 SE US
|
|
Gouraud Shading by The Faker of Surprise Productions 25 Aug 1997 /code/3d/trifill/gouraud/goushad.zip (16k) No explanation, but the source is very easy to understand. Pascal |
AU DE JP NL PL PT PT2 SE US
|
|
Gouraud Shading by Tumblin of Bodies In Motion 09 Jul 1997 /code/3d/trifill/gouraud/gvector2.zip (71k) C/C++ |
AU DE JP NL PL PT PT2 SE US
|