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Gouraud filler by Cazz **+
20 Jan 1998 /code/3d/trifill/gouraud/cazzgour.zip (63k)
Gouraud filler and some code for rendering an object. Incorrect x clipping. PI = 3.14159265 *3* 58979323... (you only need the first 5-7 digits anyway...) C/C++, protected-mode
AU DE JP NL PL PT PT2 SE US 

Gouraud shader source by Jedi of Sector One ***
11 Jan 1997 /code/3d/trifill/gouraud/ggouro2.zip (65k)
Source for a gouraud filler, requires GEMA to compile - Needs GEMA. No useful comments. For TASM and MASM users, remember that GEMA's nmenonics are operation source, destination. Assembler, protected-mode
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Gouraud Shading by The Faker of Surprise Productions ***
25 Aug 1997 /code/3d/trifill/gouraud/goushad.zip (16k)
No explanation, but the source is very easy to understand. Pascal
AU DE JP NL PL PT PT2 SE US 

Gouraud Shading by Tumblin of Bodies In Motion ***
09 Jul 1997 /code/3d/trifill/gouraud/gvector2.zip (71k)
C/C++
AU DE JP NL PL PT PT2 SE US