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Phong Illumination Model by FAC of Delabu Alama
02 Jun 1998 /code/3d/trifill/phong/facphong.zip (31k)
How to use the phong model to make nice palettes you can use in lots of effects, like 3D shading, fire, particles, hicolor shading, and plasmas. Includes a cool example program to play with.
AU DE JP NL PL PT PT2 SE US 

Transparent Motion Blur Phong by Rex Deathstar of Waterlogic ***
06 Oct 1996 /code/3d/trifill/phong/mphong.zip (107k)
C/C++, real-mode
AU DE JP NL PL PT PT2 SE US 

OTM Phong by Voltaire of OTM ***
08 Jun 1997 /code/3d/trifill/phong/otmphong.doc (23k)
Good tutorial explaining how to approximate phong shading using a model based on linear interpolation of angles. Text
AU DE JP NL PL PT PT2 SE US 

Phong Shading **
06 Oct 1996 /code/3d/trifill/phong/pasphong.zip (4k)
Hard to read code, should have the compiled exe with it in the pack. Slow! Pascal, real-mode
AU DE JP NL PL PT PT2 SE US 

Phong Explanation by TimJ of Vertigo ****
18 Jan 1999 /code/3d/trifill/phong/vgophong.zip (6k)
Good tutorial about how the phong lightning algorithm works and how it can be implemented Text
AU DE JP NL PL PT PT2 SE US