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Textmode Texture Mapping,Plasma, and 3D by Joker of Crusaders 06 Oct 1996 /code/effects/3d/3dtext.zip (12k) Pascal, real-mode |
AU DE JP NL PL PT PT2 SE US
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2D and 3D Rotation by Ash of NLB/BD 25 Aug 1997 /code/effects/3d/bd-2d3d.zip (12k) Not the best way to implement rotation. Assembler |
AU DE JP NL PL PT PT2 SE US
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3D Tutorial v1.8 by fh of GODS 06 Oct 1996 /code/effects/3d/fh-3dt18.zip (24k) Useless. Very poor way of making a 3d system. 100% hard coded objects, non-portable slow code. Pascal, Text |
AU DE JP NL PL PT PT2 SE US
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3D Engine by Voltaire of OTM 01 Dec 1997 /code/effects/3d/otm3d095.zip (248k) Supports lambert and gouraud shading. C/C++ |
AU DE JP NL PL PT PT2 SE US
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2D Rotation by Draeden of VLA 25 Aug 1997 /code/effects/3d/rotate.zip (7k) A clear explanation, but it doesn't explain how to do matrix rotation. Assembler, Text |
AU DE JP NL PL PT PT2 SE US
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3D Rotation by Draeden of VLA 25 Aug 1997 /code/effects/3d/rotate3d.zip (35k) A clear explanation, but it doesn't explain how to do matrix rotation. Assembler, Text |
AU DE JP NL PL PT PT2 SE US
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Yann's 3d by Yann of Iguana 11 Jan 1997 /code/effects/3d/yanns3d.zip (82k) Source for some random effect - Same effect coded in real mode and with Tran's pmode extender. I can't think of a use for the source. Assembler, protected-mode, real-mode |
AU DE JP NL PL PT PT2 SE US
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