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Gallery Source by ARM of Iguana ***+
10 Jan 1997 /code/effects/doom/gallery.zip (579k)
Source to Iguana's gallery scene from Inconexia (a doom clone) - Nice code, but low accuracy on the maths. Cool pictures, but I saw them the first time, when they were in the Prado. :) I always thought that there should have been an Easter Egg for May 3rd. Run subdirs.exe to get the full source. Assembler, Pascal, real-mode
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Texturemapping Tutorial by William D. Doughty ***+
18 Jan 1998 /code/effects/doom/textps.zip (73k)
Postscript version. Explains how to make a 3D engine like the one used in Doom. Text
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Texturemapping Tutorial by William D. Doughty **+
18 Jan 1998 /code/effects/doom/texttext.zip (8k)
Text version. Explains how to make a 3D engine like the one used in Doom. This version does not include any illustrations! Text
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