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Heart Quake's water source by ARM of Iguana 10 Jan 1997 /code/effects/water/hq_water.zip (361k) The authoratative source on the water effect - Includes a description of the physics behind the effect and the simplifications done to make the routine run quickly. Assembler, Pascal, real-mode |
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Water Effect by Konrad Olejnik 18 Jan 1999 /code/effects/water/paswater.zip (89k) Contains a pure pascal version and a faster pascal with inline assembler version. Assembler, Pascal |
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100 byte water effect by Programmer of Universe Group 28 Dec 1997 /code/effects/water/unv-100b.zip (2k) Assembler |
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256 Byte Water by Cagdas Calik 24 May 1998 /code/effects/water/w256.zip (0k) A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun... |
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Water by De-Phassed 10 Jan 1997 /code/effects/water/water.zip (14k) An example of water - Nothing more than a copy of Iguana's water routine done in full assembler. Assembler, real-mode |
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Water by Yamaha of XYZZ 25 Aug 1997 /code/effects/water/watrxyzz.zip (125k) A water effect sample. Won't compile as is since it's missing quite a number of library files. Get hq_water if you want to understand this effect. Get this afterwards only if you can't understand asm. C/C++, protected-mode |
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Wave Pic by Quo Vadis 11 Jul 1997 /code/effects/water/wavepic.zip (61k) Wave Pic. Difficult to understand the source code. It's more asm than C and I wonder why it wasn't just turned into a pure asm file. Assembler, C/C++, real-mode |
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