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ASCII ART Lib by Jan Hubicka 20 Jan 1998 /code/utils/graphics/aalib10.zip (130k) Ascii Art Renderer. Do not kill yourself trying to understand the code (no comments at all, and fairly complex code). Bonus points for the concept. This is FUNKY and fun to play with. (TMDC anyone? might be useful to figure out how to go from a graphical image to ASCII) C/C++ |
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Bin 2 Pal by pneyz of smoof 20 Jan 1998 /code/utils/graphics/b2pal100.zip (9k) Converts raw data to palette includeable stuff. Remember: there are no upload/download ratios on hornet. Please don't feel compelled to upload something merely for the sake of uploading something. Who do you think you're helping? C/C++ |
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Bitmap Dumper by Jare of Iguana 26 Feb 1998 /code/utils/graphics/bgif.zip (29k) Dumps a pcx,lbm or gif file into a raw binary bitmap file and a palette file. Doesn't seem to work correctly with resulotions larger then 320x200. |
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Byteraper 2000 v4.0b by Litening 26 Feb 1998 /code/utils/graphics/byterape.zip (161k) A utility to rip graphics and mods out of demos. Doesn't work when compression is used, and it also doesn't support modern module formats. |
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Cirrus 542x Booster. 26 Feb 1998 /code/utils/graphics/cirboost.zip (86k) TSR that accelerates vga cards with a Cirrus 542x chipset. |
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Raster View by TBD of FeR 02 Jul 1997 /code/utils/graphics/fer_rv.zip (385k) A viewer for tga, pcx, lbm, and bmp files. Includes a 320x600x8 tweak mode that can be added to Allegro, which is probably the best thing in it. C/C++, protected-mode |
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Graphical File Viewer v2.01 by Jare of Iguana 26 Feb 1998 /code/utils/graphics/gfv20.zip (12k) Very simple graphics ripper, doesn't work with compressed files. |
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GSave by Earwax of Realm 11 Jul 1997 /code/utils/graphics/gsave2.zip (125k) Screen Grabber. Includes pcx and raw loading graphics code. Assembler, C/C++, Pascal, real-mode |
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Palette Generator by BlackBob 01 Jul 1997 /code/utils/graphics/palgen.zip (10k) A utility to generate palettes. Clumsy text mode interface, using dp2e to generate a palette would be much easier. |
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PCX to RAW Convertor by Raphius of Anubis 18 Jan 1999 /code/utils/graphics/pcx2raw.zip (7k) |
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PCX shade by Quark of Prone 01 Jul 1997 /code/utils/graphics/pcxshade.zip (172k) A utility to generate a shade table from pcx files. Doesn't say exactly that the format of the output file is, which would be convenient, though it is obvious enough. |
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Reduce by Andrew Harvey 12 Aug 1997 /code/utils/graphics/reduce21.zip (31k) Reduces the number of colors used by any number of PCX files to some number. Generates a glenz and shading table for you. Assembler, protected-mode |
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Trident 9440Agi Bugfix by Type One of TFL-TDV 26 Feb 1998 /code/utils/graphics/t9440fix.zip (12k) For Univbe 5.1a Assembler |
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Tiny PCX by Sugar Less 20 Jan 1998 /code/utils/graphics/tinypcx.zip (1k) 164 byte pcx loader. Only works on 320x200x256 images (because of video mode and failing to check the image's actual size) and doesn't explain the pcx file format (which is more or less trivial) Assembler, real-mode |
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Video Card Benchmarker by Fabian Gonzalez 26 Feb 1998 /code/utils/graphics/vblitz14.zip (180k) Measure the time needed for reading and writing from video memory. |
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Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint 12 Jun 1998 /code/utils/graphics/vfixppsl.zip (2k) This little TSR sets the number of pixels per scan line to match the x resolution of the visible screen. Usefull for demos / games that assume the logical width of a scan line to be equal to the physical width. Includes ASM source code. |
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