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| | bglass by Konrad Olejnik of K!O /code/effects/lens/bglass.zip
 
 | 19 Jan 1998 (catalog date) 50,803 bytes
 
 |  | Download FTP scene.org 
 | Rating:    
 |  | Bumped glass routine. For TMT pascal.  You might call this a bump map type effect.  The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map.  Interesting way to get the timer!  :)  For C users, that would be int *time = 0x046C.  See a BIOS data reference for further details. 
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