Search for "Ome": 386 matches(displaying first 250)

3d math by Lithium of VLA
/code/3d/docs/3d_math.zip
10 Jan 1997 (catalog date)
11,835 bytes
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Explanations of some 3d math concepts - I remember not getting the 3d rotations working correctly when I first started programming, but I'm not sure if that's my fault or the fault of the doc. Most of the docs are some simple linear algebra. They spell out the equations in the end for those who can't completely understand them.

3d basics by Synergist
/code/3d/docs/3dbasics.zip
10 Jan 1997 (catalog date)
2,745 bytes
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Some basic 3d documentation - I'd never want to tell someone that this doc is a good place to start. The person writing this has no concept of structures, which severely ease the programming of complex things such as 3d systems.

3d vectors by John McCarthy
/code/3d/systems/3dvect39.zip
10 Jan 1997 (catalog date)
382,175 bytes
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A complete 3d vector system - No complex shading, but has a full camera model, gif loader, object loader, etc, etc... Takes some time to figure out.

Real-Time Environment Mapping Tutorial by Frenzy
/code/3d/trifill/envmap/envmap.doc
05 Oct 1996 (catalog date)
4,169 bytes
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Somewhat incorrect document. Parts are right, others wrong.

fx 3d kit by Dave Stampe
/code/3d/trifill/flat/fpoly256.zip
10 Jan 1997 (catalog date)
35,175 bytes
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A Y mode filler and line routine - Well documented and good comments. Poor asm style when it comes to stack handling. It would be difficult to learn from this code.

Gouraud filler by Cazz
/code/3d/trifill/gouraud/cazzgour.zip
19 Jan 1998 (catalog date)
65,361 bytes
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Gouraud filler and some code for rendering an object. Incorrect x clipping. PI = 3.14159265 *3* 58979323... (you only need the first 5-7 digits anyway...)

Texture Mapper by Fantom of Ultimate Brains
/code/3d/trifill/texmap/texture.zip
08 Jun 1997 (catalog date)
112,765 bytes
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There are no comments included with the source, so you'll need to spend some time before you totaly understand what's going on.

Tiled Texture Mapping Tutorial by TheGlide of Spinning Kids
/code/3d/trifill/texmap/tiletmap.zip
03 Jun 1998 (catalog date)
4,757 bytes
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This is a little document that explains how to code a tiled texture mapper that handles any power of 2 texture sizes. The document contains some little C code to get you started. To fully understand the doc you should have already read MRI's fatmap.txt and fatmap2.txt.

Triscan by Andrew Harvey
/code/3d/trifill/texmap/triscan.zip
19 Jan 1998 (catalog date)
11,472 bytes
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Some triangle fillers. Doesn't assemble as is. Uses lots of assembler macros, which is good for style and helps portability, but kills readability for people not familiar with the code.

GUS Revision by data
/code/audio/detect/gusrev02.zip
10 Jan 1997 (catalog date)
13,044 bytes
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GUS revision detector v0.2b - Isn't this in the manual that comes with the GUS, or somewhere on the board? No code.

D00 Format by Joachim Fenkes
/code/audio/docs/d00form.zip
10 Jul 1997 (catalog date)
3,642 bytes
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D00 format. Needed if you want to write a player for the adlib files produced by EdLib by JCH/Vibrants. As a side note, EdLib comes with a description of the file format.

F. mod docs by Firelight
/code/audio/docs/fmoddoc.zip
10 Jan 1997 (catalog date)
83,795 bytes
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Firelight's mod format description - The perfect text file for someone who is writing a mod player especially first timers. Assumes knowledge of programming and doesn't cover details of sound card specific issues, like setting up a DMA transfer or initializing the sound card.

GUS Play interface by Juggler of BTL
/code/audio/players/gp15-pas.zip
10 Jan 1997 (catalog date)
46,188 bytes
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An interface for GUS Play for TP - Comes with Robban's GUS play and CyberStrike's Ultradox

Midas Expander by Wataru Ishida
/code/audio/players/mdfx.zip
17 Jan 1999 (catalog date)
20,377 bytes
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Adds some extra effects to the Midas player.

Midas v1.11 by Sahara Surfers
/code/audio/players/midas111.zip
17 Jan 1999 (catalog date)
1,981,785 bytes
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This version fixes some bugs in the 1.1 version, which was really necessary because some demos who used that version really sounded bad on a gus, so make sure you use this version, and not an older one!

Tiny Play by pascal of Cubic Team
/code/audio/players/mxmp12.zip
11 Jan 1997 (catalog date)
92,697 bytes
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Tiny Gus Play - Has source for the player, but can interface with asm and watcom. GUS only. requires that music be run through a converter and the playback is similar to FT2 when it comes to s3ms (but it will play xm's!)

Omega AWE32 Mod player by Cygnus x-1
/code/audio/players/omega060.zip
11 Jan 1997 (catalog date)
60,741 bytes
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A mod player for AWE32 - Just released for the hell of it.

Black Ice source by Sinbad
/code/demosrc/bbsintro/blacdemo.zip
10 Jan 1997 (catalog date)
432,910 bytes
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Sources for a large BBS intro with a scrollie, fire, and a zoomer - Comments for the effects, recompiles easily. Shows influences from Mental Surgery, mainly in the sound code. Old effects, but recent code.

Blaster Sound BBS intro source by Yann of Iguana
/code/demosrc/bbsintro/blasintr.zip
10 Jan 1997 (catalog date)
20,385 bytes
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Sources for a BBS intro with some strobbing thing in the background and a text writer in the forground - Few comments and difficult to read.

Micaco BBS ad source by Chc
/code/demosrc/bbsintro/micsrc41.zip
10 Jan 1997 (catalog date)
190,207 bytes
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Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.

Squid source by tlc, The Doctor
/code/demosrc/bbsintro/sqd1_src.zip
10 Jan 1997 (catalog date)
21,591 bytes
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Source for a BBS loader with copper bars, a scrollie, altered text characters, and an adlib player - Copious comments and tight source. They even do checks for the proper equipment, i.e. VGA and a 386. Comes with docs on programming the adlib and SB fm chips. Comments are in Portuguese.

The Shed BBS loader source by naich
/code/demosrc/bbsintro/the_shed.zip
10 Jan 1997 (catalog date)
11,922 bytes
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Source for a BBS loader with smoothe text scrolling (horizontal), dual layer starfield, and nifty fade out - Good comments, rather large source as it could use a random number generator as opposed to a table and some other (obvious?) size optimization concerns.

Underworld source by Air Richter
/code/demosrc/bbsintro/uwloader.zip
10 Jan 1997 (catalog date)
24,930 bytes
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Source for a BBS loader with star field, fire, some graphincs and a text writer - Good comments.

Boardz source by Vulture
/code/demosrc/bbsintro/vga-vul1.zip
10 Jan 1997 (catalog date)
11,913 bytes
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Source for a BBS loader with a star field and scrollie - I never thought I'd give this high a rating for source to a BBS loader, but I figure there's got to be some way for people to know what to look for. The source is beautiful and there are more comments than there are lines of source! *Perfect* for the beginner, though not a tutorial.

Bytes & Kisses source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/bkisssrc.zip
10 Jan 1997 (catalog date)
513,669 bytes
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Sources for a demo with a scrollie, plasma, shadebobs, tunnel, bitmap rotation and stretching, and cool credits - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Valentine's day. :)

Byte B4 Christmas source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/byte-src.zip
10 Jan 1997 (catalog date)
560,382 bytes
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Sources for a demo with snowflakes, fire, and some text writers - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Christmas Eve :)

Fake demo source by Pelusa
/code/demosrc/demos/fakedemo.zip
10 Jan 1997 (catalog date)
335,424 bytes
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Sources for a demo with a sinus waver, wormhole, rotating landscape, fire, scrollie, shadebobs, lens, mandelbrot set zoomer - Comments for proceedures, many parts, lots to look over. Clean code too. (old cheesy necros music. :)

Hell source by Tran
/code/demosrc/demos/hellsrc.zip
10 Jan 1997 (catalog date)
62,331 bytes
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Source for Tran's demo Hell - Like most of Tran's released source, it makes a good example, but is difficult for people to read unless you've already done something similarly complex.

Source of Mayhem by Incognita
/code/demosrc/demos/mayhmsrc.zip
17 Jan 1999 (catalog date)
276,437 bytes
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No documentation, but it contains some modern effects like metaballs and realtime raytracing.

What Source by Niklas Beisert, Nils Piepenbrink of Cubic Team, $een
/code/demosrc/demos/wht95src.zip
10 Jul 1997 (catalog date)
46,092 bytes
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Notably DOES NOT come with a makefile. Uncommented, but nice code style. Awkward synching style.

Chaos 4k intro source by Codex
/code/demosrc/intros/chaos4k1.zip
10 Jan 1997 (catalog date)
14,345 bytes
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Sources for a 4k intro with static, sinus scrollie, vector cube, and some other stuff - No comments or description. Rather non-standard C at that, but I wonder how else a 4k intro would be made in C. Good for the curious.

Chaos source by Mrock of Hellcore
/code/demosrc/intros/chaossrc.zip
19 Jan 1998 (catalog date)
30,532 bytes
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Source for a tunnel effect with an adlib player. Different from chaos4k1.zip. Fairly nice code, some useful comments... very average.

Chaos by Consub of CSB
/code/demosrc/intros/csb_csrc.zip
10 Jul 1997 (catalog date)
24,328 bytes
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Simple 4k intro. Shadebobs, fire, some random stuff. Nifty idea for using 7 segment displays for all the text.

The Freedom CD Intro (source) by Kneebiter of Threesome
/code/demosrc/intros/free_src.zip
05 Oct 1996 (catalog date)
139,257 bytes
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Live 4kb Source by Pulpe
/code/demosrc/intros/plp_lvsr.zip
17 Jan 1999 (catalog date)
30,147 bytes
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All sources for a very nice kb containing a 3d scene of a playing band and some General Midi music.

Seasick source by Draeden of VLA
/code/demosrc/intros/sea_code.zip
10 Jan 1997 (catalog date)
33,542 bytes
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Source for an intro with a reflecting scrollie and text writer - Old source, but well constructed. Great for those who just know asm, but don't know how to put something complete together using just asm.

Shorty 4kb Source by The Clan
/code/demosrc/intros/shorty.zip
17 Jan 1999 (catalog date)
145,990 bytes
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Source for a 4kb intro containing a tunnel and some gouraud shaded and texturemapped 3d vectors.

Farmer source by Warlock of Absence
/code/demosrc/intros/src_farm.zip
12 Aug 1997 (catalog date)
14,197 bytes
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source to a 4k intro. No comments. Has rotating bitmaps, zooming, bump-mapping, water, tunnel, and some other misc stuff.

DOS Utilities by Sam of TFL-TDV
/code/dos/collstuf.zip
26 Feb 1998 (catalog date)
34,149 bytes
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Contains some simple dos utilities coded in different languages.

Yann's 3d by Yann of Iguana
/code/effects/3d/yanns3d.zip
10 Jan 1997 (catalog date)
84,060 bytes
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Source for some random effect - Same effect coded in real mode and with Tran's pmode extender. I can't think of a use for the source.

Bump Map Routine by Ollie of Kalvados
/code/effects/bump/bumptut.zip
19 Jan 1998 (catalog date)
67,998 bytes
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Dirty pixels in the light map. Some useful comments.

128 byte fire by Gaffer of Prometheus
/code/effects/fire/flame128.zip
30 Jun 1998 (catalog date)
2,363 bytes
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Rating:
Assembler

small flame by Gaffer of PRoMETHEUS
/code/effects/fire/flame160.zip
18 Mar 1997 (catalog date)
2,964 bytes
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Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.

184 Byte Fire Routine by Gaffer of Prometheus
/code/effects/fire/flame184.zip
05 Oct 1996 (catalog date)
2,669 bytes
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Rating:
tight code

4ge-fractal by CuteELF of 4ge
/code/effects/fractal/4ge-frac.zip
10 Jan 1997 (catalog date)
10,454 bytes
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A fractal zoomer - Has an explanation of how the effect is done, but doesn't say much about the generation of the fractal. Good overall program design and comments.

Iguana Landscape by JCAB, Jare of Iguana
/code/effects/land/ign_land.zip
10 Jan 1997 (catalog date)
23,458 bytes
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The voxel landscape from Heartquake - No explaination of the effect, non-recompileable. The code is largely dependant on code libraries that the coders have developed and is thus somewhat difficult to follow.

lens by Joey
/code/effects/lens/lens.zip
10 Jan 1997 (catalog date)
10,913 bytes
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A doc on how to create a lens - Nice graphic file diagram for the text. It all makes sense to me. Some pseudo pascal code is there too.

lens source by Jeff Lawson
/code/effects/lens/lenssrc.zip
10 Jan 1997 (catalog date)
40,603 bytes
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Some source for the lens effect - includes /code/effect/lens/lens.lzh as it's description of how it works.

Plasma by Jan Moller, Erik Hansen
/code/effects/plasma/c_plasma.zip
10 Jan 1997 (catalog date)
55,010 bytes
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Simple plasma example - Just some plasma. You might want to take the comments out on the WaitRast(): call and recompile, especially if you have a Pentium.

Tom's Plasma by Tom Dibble
/code/effects/plasma/tplas11.zip
10 Jan 1997 (catalog date)
139,950 bytes
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Decent plasma example - Has some "fractal clouds" code too. Needs a random number generator of it's own so that there isn't the huge data file of mostly random numbers that goes along with it.

Rasters Bars by Type One of TFL-TDV
/code/effects/raster/raster9.zip
29 May 1997 (catalog date)
32,595 bytes
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A classic raster bar effect with some vector balls moving on the foreground.

Fullscreen Rotozoomer by Scott A. Deming
/code/effects/rotozoom/fullr_1.zip
26 Jun 1997 (catalog date)
17,886 bytes
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The algorithm is mathematicaly correcty, but it can be done faster.

Cache Optimized Roto-Zoomer by pascal of Cubic Team
/code/effects/rotozoom/pasroto.zip
05 Oct 1996 (catalog date)
29,419 bytes
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Nice, fast, tight code with a good explanation of why it is so fast.

Rotozoomer by Paul H. Kahler
/code/effects/rotozoom/rotatebm.zip
08 Jul 1997 (catalog date)
17,607 bytes
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The comments included with the code are very clear, so this one is great for starters.

Slimy Rotozoomer by SliQ
/code/effects/rotozoom/texmpsrc.zip
08 Jun 1997 (catalog date)
49,314 bytes
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A slimy version of the wellknown rotozoomer effect.

Fullscreen Rotozoomer by The Faker of Aardvark
/code/effects/rotozoom/tf-texmp.zip
08 Jun 1997 (catalog date)
35,805 bytes
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Scaling Routines by John A. Slagel
/code/effects/scaling/scale.zip
08 Jul 1997 (catalog date)
6,996 bytes
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Some pretty flexible scaling routines for modeX and mode 13h.

shadebobs by NutCracker
/code/effects/shadebob/shadebob.zip
11 Jan 1997 (catalog date)
6,468 bytes
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Source for some shadebobs - No docs, no comments. Looks good. (the exe, that is)

24 Byte Tiny Starfield by Matt Wilhelm
/code/effects/stars/mwstar.zip
05 Oct 1996 (catalog date)
5,708 bytes
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Slow as crap, but AWESOME! But I suppose only a demented coder would appreciate it.

Star 97 by Deathlock
/code/effects/stars/star97.zip
19 Jan 1998 (catalog date)
3,299 bytes
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97 byte starfield. You were outdone on the concept for this one. Looks much better than the twentysomethings starfields. Well commented.

Various Demo Effect Sources by Daniel Vollmer (Fusion)
/code/effects/various/danpwsrc.zip
05 Oct 1996 (catalog date)
697,008 bytes
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LOTS of random stuff. Some better than others, especially the TSRs.

Bobs Editor by Avalanche
/code/effects/vectball/bedit110.zip
26 Jun 1997 (catalog date)
42,920 bytes
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This editor generates some numbers that you can use as input for your own bob routines. Not very useful.

Vector Ball 2 by Tumblin
/code/effects/vectball/vectbal2.zip
10 Jan 1997 (catalog date)
190,261 bytes
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Some vector ball examples and utilities - Not bad, but simple. Shows some good code design strategies.

Voxel by 6502 of Fatal Rage
/code/effects/voxel/newvox.zip
26 Jun 1997 (catalog date)
3,227 bytes
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Beautiful hightfield rendering. If there's anyone with half a clue who can't understand this, I'd like to know. The effect itself is beautiful, fast, and the code is gratuitously commented. My only quip is having (gipped) allocation of some 180k that just eats up base memory. Has no .exe, but compiles with watcom with no problems.

LZO Data Compression Library v0.20 by Markus Oberhumer
/code/fileutil/lzo020.zip
06 Oct 1996 (catalog date)
184,964 bytes
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over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).

Pentium Stuff
/code/hardware/cpu/pentium.zip
01 Jul 1997 (catalog date)
164,896 bytes
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A collection of files on Pentium optimization. Some of these files look very useful, especially for optimizing information and truly esoteric stuff for the terminally curious.

DMA tut by Draeden of VLA
/code/hardware/dma/dma_vla.zip
10 Jan 1997 (catalog date)
2,516 bytes
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Some docs for DMA programming - Sufficient for learning how to program the DMA. I do believe this was part of the PCGPE 1.0.

Collection of ASM sources by ? of Blue Nose Productions
/code/hardware/general/asm_good.zip
10 Jan 1997 (catalog date)
118,612 bytes
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Lots of ASM sources, mostly for hardware and BIOS routines - It's somewhat difficult to find what you want, but the comments tell you what you need to know (but not what you have to do) to get everything compiled. Looks like a great source for the cut & paste coder. Given the nature of the routines, I'd say that was the intended purpose of this release.

EMS specs by Dick Flanagan
/code/hardware/memory/ems4spec.zip
10 Jan 1997 (catalog date)
67,864 bytes
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A comprehensive doc on EMS - Has the Expanded Memory Specification details and some Pascal and Asm source for acessing EMS memory.

Flat Real Mode Interface by Juanito
/code/hardware/memory/frmi_150.exe
10 Jan 1997 (catalog date)
38,210 bytes
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An interface for flat real mode from BC - Has some docs on xms and comments explaining how the interface works itself. I didn't test to see if it works. Doesn't work in v86 mode, meaning most programs made with this will require a reboot.

386 power by Lorenzo Micheletto
/code/hardware/pmode/386p_101.zip
10 Jan 1997 (catalog date)
117,845 bytes
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A DOS extender for pmode asm programming - Has docs for useage and some extra miscellaneous routines that could be used for game or graphics programming in pmode. Honestly, if you want to do 100% asm development for pmode I'd suggest DOS32 or Tran's pmode. The author here credits Tran for some backbones to his system.

FreePack DOS extender by Narech Koumar of Supernar Systems Intl.
/code/hardware/pmode/dos32a.zip
25 Aug 1997 (catalog date)
520,938 bytes
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Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.

Flat Maquina by Morbid Iadalboath of MUTANTE
/code/hardware/pmode/fm32_v2.zip
02 Jul 1997 (catalog date)
6,647 bytes
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A Pascal TPU for getting flat mode memory. People really should be moving away from dealing with segmented memory. Get this if you're still using Pascal or something similar.

Kernel 1.30b
/code/hardware/pmode/krnl130b.zip
26 Jun 1997 (catalog date)
314,227 bytes
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A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.

Protect by Denis Marer
/code/hardware/pmode/protect.zip
10 Jan 1997 (catalog date)
15,056 bytes
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Some source code for getting into pmode - Good comments, but doesn't set up much of a programming environment. Has no support for DPMI nor real mode call backs.

System 64 by Simm of Analogue
/code/hardware/pmode/s64.zip
10 Jan 1997 (catalog date)
61,037 bytes
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A DOS protected mode extender - Comes with full source and looks fairly complete including real mode call back support. Worth giving a look at if you'll find it easier to use than Tran's pmode or DOS32.

WUSTUB v0.1 by Michael Tippach
/code/hardware/pmode/wustub01.zip
10 Jul 1997 (catalog date)
50,554 bytes
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A DOS extender for Borland's Delphi 2. It's basically a PE loader for DOS. Comes with a CRT unit.

Prometheus Truecolor System by Gaffer of Xtatic
/code/hardware/video/ptc071.zip
17 Jan 1999 (catalog date)
1,750,391 bytes
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This is a hardware independent library for dos and windows for accessing the videocard.

SVGA Tricks by Type One of Pulpe
/code/hardware/video/t1svga11.zip
17 Jan 1999 (catalog date)
14,657 bytes
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Contains a lot of information about setting specific modes, including some very weird ones, about accelerating specific videocards, etc.

Tweakdoc.txt by Vulture
/code/hardware/video/tweakdoc.zip
10 Jan 1997 (catalog date)
5,522 bytes
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A doc for setting mode X and some other tweak modes - It doesn't explain much (really anything) about how to use the mode.

VGA FX by Chris Dunford
/code/hardware/video/vgafx.zip
10 Jan 1997 (catalog date)
27,128 bytes
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Some text effects - It's just some palette manipulations hidden (unintentionally) behind some very twisted code. Then again, it was coded in '89.

FLI/FLC Loader by Mali of Malixa
/code/images/mdg_flc.zip
17 Jan 1999 (catalog date)
114,320 bytes
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Contains also some textfiles with a description of the .FLI and .FLC formats.

Demo Routines by Thomas Hagan
/code/library/rfvdemo.zip
01 Dec 1997 (catalog date)
547,445 bytes
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This package contains a bitmap rotating routine, a fractal zoomer and a voxelspace routine.

VGA Textmode Library by Reglage Software
/code/library/rvga01.zip
01 Dec 1997 (catalog date)
45,469 bytes
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Contains some lowlevel routines for textmode.

Bytes Of Wisdom Diskmag Engine Sources by MinMax of Septic Productions
/code/mags/bow5src.zip
21 Aug 1998 (catalog date)
109,870 bytes
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Sources to diskmag engine written in Watcom C. Can use VBE 1.2/2.0 & textmode. Very flexible. Also it is recomended that you download the diskmag itself (to get the example files) (bow5.zip)

The Mag by Spellcaster
/code/mags/mag08.zip
01 Jul 1997 (catalog date)
41,938 bytes
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A serial coding magazine. Random stuff, game design, more on pointers, some elementary data structuring.

The Mag by Spellcaster
/code/mags/mag10.zip
01 Jul 1997 (catalog date)
114,192 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, elementary 3d, other stuff.

The Mag by Spellcaster
/code/mags/mag11.zip
01 Jul 1997 (catalog date)
95,422 bytes
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Rating:
A serial coding magazine. Sorting, matrix algebra, geometric transformations, more complex 3d, still adding to that game. (This magazine has come a long way since issue one and is entirely progressive.)

Tutorial #18 by Denthor of Asphyxia
/code/tutors/denthor/tut18.zip
11 Jan 1997 (catalog date)
59,119 bytes
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Asphyxia VGA demo trainer:Packing and pcx loading - check out /code/utils/packers for some further examples.

The King Magazine Volume 2 by The King
/code/tutors/graphics/kmagv2.zip
18 Jan 1998 (catalog date)
54,474 bytes
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Rating:
Nice for beginners. This volume explains some basic Pascal and Assembler coding and how to do crossfades.

The King Magazine Volume 3 by The King
/code/tutors/graphics/kmagv3.zip
18 Jan 1998 (catalog date)
63,180 bytes
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Rating:
Better than volume 2. Again some basic stuff for Pascal, Assembler, Hardware and Graphics, etc. Examples are now in C too.

VGA 128kb Tutorial by LSD of Meltdown
/code/tutors/video/vga128kb.zip
17 Jan 1999 (catalog date)
11,027 bytes
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Rating:
Explains how to access 128kb of videomemory.

Boot by ? of Ooze
/code/utils/boot/0l_boot.zip
25 Aug 1997 (catalog date)
81,135 bytes
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Reboots & boot sector util. A utility that'll reboot your computer (which isn't terribly useful) and to read/write boot sectors. It's a good, hard to find utility for someone just poking into that sort of stuff.

Bin 2 DB by Escape
/code/utils/compiler/bin2db24.zip
12 Aug 1997 (catalog date)
12,087 bytes
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Rating:
A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.

C-- by Peter Cellik
/code/utils/compiler/c--c0203.zip
10 Jan 1997 (catalog date)
309,669 bytes
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Rating:
C-- compiler,It's either a stripped down version of C or ASM on steriods. It was good and cool some time ago, but there are surely better development platforms available.

QLIB 2.02 by Sub Death
/code/utils/compiler/qlib202.zip
10 Jul 1997 (catalog date)
362,098 bytes
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Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.

Bin 2 Pal by pneyz of smoof
/code/utils/graphics/b2pal100.zip
19 Jan 1998 (catalog date)
10,133 bytes
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Converts raw data to palette includeable stuff. Remember: there are no upload/download ratios on hornet. Please don't feel compelled to upload something merely for the sake of uploading something. Who do you think you're helping?

Reduce by Andrew Harvey
/code/utils/graphics/reduce21.zip
12 Aug 1997 (catalog date)
32,295 bytes
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Rating:
Reduces the number of colors used by any number of PCX files to some number. Generates a glenz and shading table for you.

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut1.zip
19 Jan 1998 (catalog date)
15,071 bytes
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Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)

24 Hour Break by Digitize Design Group
/demos/1993/0-9/24h_brk.zip
29 Jun 1996 (catalog date)
90,627 bytes
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Rating:
Fast circle-effect, sine scroller (coded in interesting way) - not a great job for asm-intro-compo (of course some music) btw: at the end they are talking about many bugs: here is one: press (& hold) left shift during sine-scroller. Letters D and G will be moved 'a little' :-)

Second Phobia by Noice
/demos/1993/0-9/2phobia.zip
29 Jun 1996 (catalog date)
182,752 bytes
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Rating:
Released at event TP93 in the demo division and ranked 05
Really nice intro with some bitplane-mapping (& rotating), vectors, vector-dots, etc. There is such a bug, it supports GUS only at 220 (for other base-ports un-pklite this program and change 0x220 (the only one) in code to your base address).

8k by The Svilit Two
/demos/1993/0-9/8192.zip
29 Jun 1996 (catalog date)
7,265 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 13
Ansi - AdLib - techno party. Just swapping some ansi-screens with FM muzax.

Phenomenon by Alpha Force
/demos/1993/p/phenom.zip
29 Jun 1996 (catalog date)
358,161 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 08

1st Infection by N-Factor
/demos/1994/0-9/1infect.zip
29 Jun 1996 (catalog date)
788,796 bytes
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Rating:
Released at event WIR94 in the demo division and ranked ??
N-Factor's first production, released at Wired'94 - a good "first-time" production for a new group. Lots of vector objects, some unlimited bobs, and textured planes - a top and bottom of the screen - but they are doing many things with this simple transform table: like really interesting flight of space ship over you (like in 2nd Reality), but textured (looks much-much better).

42 by Halcyon
/demos/1994/0-9/42.zip
29 Jun 1996 (catalog date)
67,994 bytes
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Rating:
Released at event ASM94 in the in64 division and ranked XX
Good beginning on this demo. Blue fire effect, going into zooming routines to delay dots, to 3-d fire. There are other interesting effects. To get past some parts of the demo the user must press Escape. The music is also a little repetitve at times... Without a GUS I couldn't get the entire demo.

Come! by Zed of Remal
/demos/1994/c/come.zip
29 Jun 1996 (catalog date)
5,297 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Leif by Somebody
/demos/1994/l/leif.zip
29 Jun 1996 (catalog date)
4,292 bytes
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Rating:
Released at event BP94

No Means No by Distorsion
/demos/1994/n/nomeans.zip
29 Jun 1996 (catalog date)
599,321 bytes
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Rating:

Rotozoomer by Finbau Gumbau of ???
/demos/1994/r/rotozf.zip
29 Jun 1996 (catalog date)
5,054 bytes
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Rating:
Released at event ASM94 in the in4k division

Super Unknown by Five and Then Some
/demos/1994/s/sunknown.zip
29 Jun 1996 (catalog date)
1,611,721 bytes
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Rating:
Released at event TG94 in the demo division and ranked 01

Chrome by TomCat, Abaddon
/demos/1995/c/chrome.zip
29 Jun 1996 (catalog date)
5,689 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked 04

Expression by Threesome
/demos/1995/e/expressn.zip
30 Jun 1996 (catalog date)
296,291 bytes
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Rating:
Released at event NAID95 in the demo division and ranked 10

Intro by Homer
/demos/1995/h/homer.zip
30 Jun 1996 (catalog date)
15,461 bytes
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Rating:
Released at event TP95 in the in64 division and ranked XX

Fighting for Something by Japotek
/demos/1995/j/jfight2.zip
30 Jun 1996 (catalog date)
2,079,480 bytes
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Rating:
Released at event ASM95 in the demo division and ranked 10

Mandelbrot zoomer by Borislav Deianov
/demos/1995/m/mzoom10a.zip
18 Jul 1996 (catalog date)
397,282 bytes
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Rating:

Murel by Phenomena
/demos/1995/p/pha_mure.zip
30 Jun 1996 (catalog date)
53,102 bytes
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Rating:
Released at event I95 in the in64 division and ranked 01

Something by Noware
/demos/1995/s/somethng.zip
09 Jul 1996 (catalog date)
42,437 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 12

Syndrome-X by Arfos
/demos/1995/s/syndrome.zip
24 May 1997 (catalog date)
466,215 bytes
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Rating:
Released at event ASM95 in the demo division and ranked XX

Burning Chrome by Hellcore
/demos/1996/b/burning1.zip
31 Jan 1997 (catalog date)
184,143 bytes
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Rating:
486,GUS/SB

Chrome 2 by Tomcat of Abaddon
/demos/1996/c/chrome2.zip
14 Sep 1996 (catalog date)
6,606 bytes
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Rating:
Released at event ASM96 in the in4k division and ranked 05

Dyslexia by Threesome
/demos/1996/d/dyslexia.zip
03 Jul 1996 (catalog date)
66,087 bytes
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Rating:
Released at event NAID96 in the in64 division and ranked 01

Firstro by Andromeda
/demos/1996/f/firstro1.zip
27 Jul 1996 (catalog date)
18,095 bytes
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Rating:

Lie by Syndrome
/demos/1996/l/lie.zip
03 Jul 1996 (catalog date)
53,852 bytes
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Rating:
Released at event REM96 in the in64 division and ranked ??

Interstellar Phenomenon by Sensorium
/demos/1996/s/sen-isp.zip
20 Jul 1996 (catalog date)
181,558 bytes
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Rating:

Arco Iris by Threesome, Three Brits
/demos/1997/a/arcoiris.zip
30 Aug 1997 (catalog date)
50,676 bytes
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Rating:
Released at event WIR97 in the in64 division and ranked 06

Plastik by Chrome
/demos/1997/c/chr-salp.zip
11 May 1997 (catalog date)
2,356,460 bytes
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Rating:
Released at event SCE97 in the demo division and ranked 02
386,,GUS,8MB

Shapeshifter by Chrome
/demos/1997/c/chr-shap.zip
13 Sep 1997 (catalog date)
6,561 bytes
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Rating:
Released at event ANT97 in the in4k division and ranked 01
P5,,GUS!,

Angeldust 2 by Chrome, Astroidea
/demos/1997/c/cta-ad2.zip
04 May 1998 (catalog date)
1,416,450 bytes
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Rating:

Dome by Flava
/demos/1997/f/fva-dome.zip
15 May 1997 (catalog date)
225,831 bytes
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Rating:
,,GUS/SB/PAS,

Videodrome by Haujobb
/demos/1997/h/hjbvideo.zip
08 Feb 1998 (catalog date)
3,573,975 bytes
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Rating:
Released at event TP97 in the demo division and ranked DD
P5,VESA,GUS/SB/PAS,16MB

We Come From Kocmoc by TPOLM
/demos/1997/k/kocmoc.zip
07 Dec 1997 (catalog date)
56,531 bytes
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Rating:
Released at event DST97 in the in64 division and ranked 04

Momentum 2 by Ace of Melting Pot
/demos/1997/m/moment2.zip
30 Jun 1997 (catalog date)
985,960 bytes
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Rating:
,,GUS/SB/PAS,

Monochrome by Tundra
/demos/1997/m/moonoo.zip
28 Apr 1997 (catalog date)
65,423 bytes
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Rating:
Released at event TG97 in the in64 division and ranked 12
,,GUS/SB,

Acid Becomes Reality by Micropyle
/demos/1997/m/mpl-abr.zip
11 May 1997 (catalog date)
79,019 bytes
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Rating:
Released at event SCE97 in the in64 division and ranked 09

Happy New Year by Prometheus
/demos/1997/n/newyear.zip
28 Feb 1997 (catalog date)
302,810 bytes
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Rating:
P5,VESA,GUS/SB/PAS,

Phenomena by Timeless
/demos/1997/p/phenomna.zip
12 Dec 1997 (catalog date)
582,660 bytes
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Rating:
,,GUS/SB/PAS,

Yankee Go Home by Renegade Reunion
/demos/1997/y/yankee.zip
08 Feb 1998 (catalog date)
294,160 bytes
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Rating:
Released at event TP97 in the demo division and ranked 23

Deep Somewhereover by Dilemma
/demos/1998/d/dma_deep.zip
22 Aug 1998 (catalog date)
3,145,962 bytes
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Released at event SCE98 in the demo division and ranked 05
P166,,,

Soupodrome 2019 by Factory
/demos/1998/f/factory.zip
04 Jun 1998 (catalog date)
40,796 bytes
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Women by Jello
/demos/1998/j/jlo_womn.zip
08 Feb 1998 (catalog date)
3,031,111 bytes
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Rating:
Released at event TP97 in the demo division and ranked 11
386DX,VESA,GUS/SB,16MB

Engine by Ice of Newcomers
/demos/1998/n/nc_engin.zip
21 Aug 1998 (catalog date)
5,427 bytes
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Rating:
Released at event SCE98 in the in4k division and ranked 06

Warning by Newcomers
/demos/1998/n/ncs_wrng.zip
21 Aug 1998 (catalog date)
67,786 bytes
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Rating:
Released at event SCE98 in the in64 division and ranked 05
P100,,GUS,

Only Bumpmap by Terrordrome
/demos/1998/o/onlybump.zip
02 Aug 1998 (catalog date)
816,348 bytes
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Rating:
Released at event ABD98 in the demo division and ranked 12
,,GUS/SB/PAS,

Shad by Cocoon, Syndrome
/demos/1998/s/shad-fin.zip
31 Aug 1998 (catalog date)
9,050,936 bytes
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Released at event WIR98 in the demo division and ranked 01
,,GUS/SB,64MB

Something (final) by Xtatic
/demos/1998/s/somethng.zip
17 Apr 1998 (catalog date)
192,717 bytes
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Rating:
486,,GUS/SB/PAS,

Horror by Lord Something
/graphics/images/1993/horror.zip
04 Jul 1996 (catalog date)
20,444 bytes
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Rating:
Released at event TP93 in the grfx division and ranked 07

Enchanted Forest by Gnome
/graphics/images/1994/e/enchfor.zip
04 Jul 1996 (catalog date)
59,419 bytes
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Rating:
Released at event ASM94 in the grfx division and ranked XX

Babyface by Gnome
/graphics/images/1995/b/babyface.zip
04 Jul 1996 (catalog date)
55,716 bytes
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Rating:
Released at event ABD95 in the grfx division and ranked 08

Demon by Gnome
/graphics/images/1995/d/demon.zip
04 Jul 1996 (catalog date)
21,735 bytes
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Rating:
Released at event JUH95B in the grfx division and ranked 06

Magic Moment by Flood
/graphics/images/1996/m/magic.zip
15 Sep 1996 (catalog date)
25,229 bytes
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Rating:
Released at event REM96 in the grfx division and ranked 06

Mammamia by Gnome
/graphics/images/1996/m/mammamia.zip
24 Aug 1996 (catalog date)
23,920 bytes
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Rating:
Released at event ABD96 in the grfx division and ranked 03

Homegrown God by Exorcist
/graphics/images/1996/x/xor-hgod.zip
25 Oct 1996 (catalog date)
133,047 bytes
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Rating:

426 by Enok of Urinate, Chrome, Lz
/graphics/images/1997/e/e-426.zip
21 Apr 1998 (catalog date)
40,045 bytes
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Rating:
Released at event RAGE97 in the grfx division and ranked ??
320x200x256

Hodeplagg by Orome of Talent
/graphics/images/1997/h/hodep.zip
17 Feb 1998 (catalog date)
34,575 bytes
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Released at event DST97 in the grfx division and ranked ??
320x200x256

Manfred by Gasol of Phrome
/graphics/images/1997/p/pixel_12.zip
06 May 1998 (catalog date)
507,815 bytes
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Rating:
Released at event TP97 in the grfx division and ranked ??
128x128x16m

Someone by Reptile of Logrus, Tate
/graphics/images/1997/r/rep-some.zip
09 Mar 1998 (catalog date)
30,374 bytes
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Rating:
640x480x256

Some where by Sniper, Yoe
/graphics/images/1997/s/somewere.zip
25 Nov 1997 (catalog date)
425,904 bytes
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Rating:
Released at event RIT97 in the grfx division and ranked 01
640x480x16m

Vorlon Home World by Krion
/graphics/images/1997/v/vorlonhw.zip
02 Jun 1997 (catalog date)
170,587 bytes
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Rating:
Released at event SNY97 in the grtc division and ranked 05
640x480x16m

Unreal babydoll by Optic, Java, Rez, Void, PL, Orome
/graphics/images/1998/0-9/30mins19.zip
10 Mar 1998 (catalog date)
138,925 bytes
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30Min Gfx Compo on chPixel, 19th

Women's Lie by Grass, Dark of CDI
/graphics/images/1998/c/cdi_wmnl.zip
14 Sep 1998 (catalog date)
167,524 bytes
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Rating:
Released at event SCE98 in the grfx division and ranked 36
640x480x256

Loneliness 2 by Blackhead of TerrorDrome
/graphics/images/1998/l/lonelin2.zip
07 Oct 1998 (catalog date)
72,035 bytes
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Rating:
Released at event ABD98 in the grtc division and ranked 06
640x480x16m

Angel by Reidl Romeo of Pci-Stuff
/graphics/images/1998/p/pci-ange.zip
07 Apr 1998 (catalog date)
110,789 bytes
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Rating:
Released at event CACH98 in the grtc division and ranked ??
800x600x16m

Tai by Reidl Romeo
/graphics/images/1998/p/pci-tai.zip
05 Nov 1998 (catalog date)
82,689 bytes
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Rating:
Released at event FLAG98 in the grtc division and ranked 04
640x480x16m

Schnuddeldutt by Orome of Talent
/graphics/images/1998/s/schnudd.zip
09 Sep 1998 (catalog date)
113,119 bytes
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Released at event BP98 in the grfx division and ranked 07
640x480x256

Trapped by Orome of Talent
/graphics/images/1998/t/trapped.zip
14 Sep 1998 (catalog date)
225,496 bytes
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Released at event SCE98 in the grfx division and ranked 03
640x480x16m

Some X-modes DP2e Patch by Eclipse
/graphics/programs/mode/dpxt102.zip
22 Sep 1996 (catalog date)
5,325 bytes
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VPic Image Viewer by Bob Montgomery
/graphics/programs/players/vpic61e.zip
22 Sep 1996 (catalog date)
251,334 bytes
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Digital Orgasm by Boomer the Bass Pig
/music/contests/mc1/entries/__orgasm.zip
09 Nov 1996 (catalog date)
173,795 bytes
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Released at event MC1 in the mmul division and ranked 08

The Cutting Edge by Boomer the Bass Pig
/music/contests/mc1/entries/__thecut.zip
09 Nov 1996 (catalog date)
158,909 bytes
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Released at event MC1 in the mmul division and ranked EE

Shameful by Miss Saigon of Threesome
/music/contests/mc5/intermed/m5i-sham.zip
29 Aug 1997 (catalog date)
79,863 bytes
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Released at event MC5 in the mmul division and ranked XX

Dance Of The Shadows by Omega of Intra
/music/contests/mc5/rookie/m5r-dots.zip
29 Aug 1997 (catalog date)
77,085 bytes
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Released at event MC5 in the mmul division and ranked XX

The Two Become One by Virtual Reality Band
/music/contests/mc5/rookie/m5r-ttbo.zip
29 Aug 1997 (catalog date)
129,155 bytes
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Released at event MC5 in the mmul division and ranked XX

Moments Of Truth by Jojo
/music/contests/mc5/veteran/m5v-moth.zip
29 Aug 1997 (catalog date)
438,771 bytes
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Released at event MC5 in the mmul division and ranked XX

Blueberry Kingdome by Chronicle
/music/contests/mc6/intermed/m6i-bkin.zip
28 Mar 1999 (catalog date)
374,730 bytes
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Released at event MC6 in the mmul division and ranked XX

One More Moment by monk
/music/contests/mc6/intermed/m6i-omm.zip
28 Mar 1999 (catalog date)
333,179 bytes
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Released at event MC6 in the mmul division and ranked XX

For Sometime by prgrmr
/music/contests/mc6/rookie/m6r-fst.zip
28 Mar 1999 (catalog date)
547,579 bytes
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Released at event MC6 in the mmul division and ranked XX

I Know Something by HormonE
/music/contests/mc6/rookie/m6r-know.zip
28 Mar 1999 (catalog date)
252,586 bytes
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Released at event MC6 in the mmul division and ranked XX

Moving My Elevator by Tompa do Pompa
/music/contests/mc6/rookie/m6r-mome.zip
28 Mar 1999 (catalog date)
769,918 bytes
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Released at event MC6 in the mmul division and ranked XX

Nothing Comes by Acumen
/music/contests/mc6/rookie/m6r-ncom.zip
28 Mar 1999 (catalog date)
659,353 bytes
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Released at event MC6 in the mmul division and ranked R08

Moments Of Flow by stereoman
/music/contests/mc6/veteran/m6v-mofl.zip
28 Mar 1999 (catalog date)
539,052 bytes
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Released at event MC6 in the mmul division and ranked V04

News-o-tronik by Awesome
/music/contests/mc6/veteran/m6v-nwsk.zip
28 Mar 1999 (catalog date)
373,582 bytes
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Released at event MC6 in the mmul division and ranked V02

Emissions 1 by Ethos 9
/music/disks/1996/et9-emsn.zip
01 Feb 1997 (catalog date)
372,915 bytes
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Rating:
Collection of about 40 chip songs... some good some bad.

Firestorm 3 by Firelight
/music/disks/1996/firest_3.zip
22 Jan 1997 (catalog date)
2,783,593 bytes
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Rating:
Some really good tunes in here... be on the lookout for Firestorm 4 (which more than likely will get 4.5 stars in our ratings).

Spur Of The Moment by Aahz, Axl, Aztechie, Bluenote, Daedalus, Dilvish, Generic Blues, Jtown, Lemm, Luvk, Nf, Pothead, Qporcupine, Rage
/music/disks/1996/spur.zip
14 Jul 1997 (catalog date)
1,646,679 bytes
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Ancient Tracks by Tangerine of T-Rex
/music/disks/1996/tan-ant.zip
23 Jan 1997 (catalog date)
2,023,579 bytes
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Rating:
This guy is consistenly good and even samples some of his own stuff (a lost art). This pack was released in 1996 but contains his tunes from 1995. I wish I knew what he was doing these days.

Danger Zone by DZone
/music/disks/1997/dzone.zip
01 Feb 1997 (catalog date)
796,099 bytes
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Rating:
DZone took time at least to do an interface for this disk. Some songs better than others.

Everything Is Green by Boomer
/music/disks/1997/kmd_grn.zip
14 Mar 1997 (catalog date)
1,913,760 bytes
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Phluid Music Disk, Jan 1997 by pHluid
/music/disks/1997/ph-0197.zip
01 Feb 1997 (catalog date)
2,589,665 bytes
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Rating:
One of pHluid's better music disks... some really great tunes.

Jungledrome E.p. by Junglizt of Skyjump Team
/music/disks/1997/sky_jdrm.zip
04 Aug 1997 (catalog date)
2,488,131 bytes
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Triphop by Riders of Skyjump Team
/music/disks/1997/triphop.zip
01 Feb 1997 (catalog date)
1,296,740 bytes
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Rating:
Some pretty hip-hoppidy songs in here.

Chromagic 2 by Chromag, KdKdokin, Boo, Orome of Talent
/music/disks/1998/cm2.zip
28 Jun 1998 (catalog date)
5,124,532 bytes
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Xmo, Extended Module Optimizer by trench
/music/programs/compress/xmo.zip
21 Sep 1998 (catalog date)
10,478 bytes
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The eXtended Module Optimizer will remove unused samples & instruments from your .XM (FastTracker 2) -modules. More optimizations will come in feature versions.

Awave V4.2 by F.M.J.
/music/programs/convert/awave42.zip
25 Aug 1997 (catalog date)
450,107 bytes
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Audio & instrument file format converter, editor & player. - Convert among - 100 audio file formats - Read the instrument formats of most commercial synthesizers and soundcards - Make high quality conversions between the bank and instrument formats of different synthesizers. - Use it as a 'generic' instrument editor for your wavetable sound card. For some cards this is the *only* one available. - Use it as an audio player - Use it as a simple audio editor.

Remus v0.04e
/music/programs/emulate/remus04e.zip
21 Jan 1997 (catalog date)
41,045 bytes
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Generic protected mode sound card emulator. Allow you to use programs with sound cards you do not have. Very ALPHA. Emulates Speaker, D/A on LPT, Gravis, more to come...

Omega SoundBlaster AWE32 Module Player v0.6
/music/programs/players/omega060.zip
09 Sep 1996 (catalog date)
60,741 bytes
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Universal Module Player V5.99 Rev. D by Terry Chatman aka void of i.TECH
/music/programs/players/ump599d.zip
11 Jul 1997 (catalog date)
100,166 bytes
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Some consider this THE module player. Supports XM, S3M, MOD, STM, 669, MTM, SB, SBPro, SB16, PAS, PAS plus, PAS16, GUS. Has very nice graphical views and TONS of new features. DOS although works under Win95.

Guitar Chords by pOOgle, djzip
/music/samples/chords.zip
04 Jun 1998 (catalog date)
2,005,898 bytes
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These are some verious guitar chords in .XI format sampled in 16-bit off an expensive electric guitar :) Performed by pOOgle and edited by djzip.

Drum Loops - Pack 1 by FAC
/music/samples/f_loops1.zip
26 Apr 1997 (catalog date)
1,631,610 bytes
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Some original drum loops and fill-ins all in XI format, 22 Khz, 16 bits. These are NOT techno loops.

Various Guitar Pieces by poogle, djzip
/music/samples/guit_var.zip
04 Jun 1998 (catalog date)
3,135,673 bytes
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16-bit .XI samples sampled off an electric guitar. Contains high quality bassguitars but also some famous riffs and plays. Fun but still useful in our opinion.

Kurzweil K2000 Rom Bank Drums by Lala
/music/samples/k2kdrums.zip
25 Jun 1997 (catalog date)
967,382 bytes
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Selected ROM Bank drums sampled from my Kurzweil K2000. Most of it is in 22 kHz, 16-bit mono WAV format, except for some high-frequency content drums.

Destructive Sample Pack Issue 1 by Outlaw of Destructive Demomakers
/music/samples/ol-dp01.zip
17 Sep 1998 (catalog date)
216,945 bytes
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This is my first sample pack, here are some DeathMetal samples I have used to write my earlier songs.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus2.zip
10 Sep 1996 (catalog date)
1,868,625 bytes
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This is the second of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. The emphasis in this collection is on FX although some conventional samples are included. All samples are 22kHz, 16 bit most were created by playing a C3 note on one PC and capturing it live on another. Post editing was done to equalize gain and remove the dead space. They are saved as .wav but can be changed using any one of many programs out there.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus3.zip
10 Sep 1996 (catalog date)
746,435 bytes
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This is the third of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. Whereas the first and second collections (proteus1.zip and proteus2.zip) were a collection of melodic as well as percussion samples at 22kHz/16 bits, this one is percussion only at 44.1kHz/16 bits. Based on some good feedback (thanks Jester :-) I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC. This has yielded some very quiet and crisp samples compared to the first sets of samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit and were created by playing different percussion notes on the multisound, and capturing them live to RAM and then to disk. Post editing was done to optimize gain and remove the dead space.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus4.zip
11 Sep 1996 (catalog date)
1,495,900 bytes
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This is the fourth and probably last in a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. In this collection, I've tried to sample unique sounds native only to the proteus synthesizer and that cannot be found in the General MIDI set. I'm hoping to provide the means for the many composers out there to make some truly unique sounding mods. I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC as was done on the first two Proteus packs. This has yielded some very quiet and crisp samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit mono and were created by playing different notes on the multisound, and capturing them live to disk using the Multisound's own digital audio sampler. Post editing was done to optimize gain and remove the dead space as well as to keep the samples reasonable small.

Soundwave's Sample Collection, Waldorf Pulse by Soundwave
/music/samples/s16pulse.zip
13 Oct 1997 (catalog date)
23,581,833 bytes
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Samples of the Waldorf Pulse bass synthesizer, 44.1kHz 16 bit, 8 packs. The Waldorf Pulse is a classy, 3-VCO analog bass synthesizer with some nice acid-tweaking knobs if done right. It can do great Minimoog sounds, screeching leads, and more. Some are homemade, some are not, some are factory patches. Most are multisampled for that analog feel if you split up the waveform. Lots of bass sounds - that's what the Pulse is good for.

Roland D-50 Samples by Soundwave
/music/samples/swd50.zip
11 Oct 1997 (catalog date)
16,076,830 bytes
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Samples taken from a Roland D50, the king of the late 80s - LA synthesis and PCM samples. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.

Yamaha DX-27 Samples by Soundwave
/music/samples/swdx27.zip
11 Oct 1997 (catalog date)
16,992,316 bytes
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Samples taken from the Yamaha DX27 - 4-op FM, the little cousin of the DX7. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.

Roland Juno 106 Samples by Soundwave
/music/samples/swjuno1.zip
11 Oct 1997 (catalog date)
15,529,471 bytes
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Samples taken from the Roland Juno 106 - Analog-based synthesizer with thundering bass. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.

Korg X5 Samples by Soundwave
/music/samples/swx5.zip
11 Oct 1997 (catalog date)
16,367,474 bytes
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Samples taken from the Korg X5, a classy little sample-based synthesizer. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.

Late Nights by Mr. Man of Andromeda
/music/songs/1992/latenite.zip
15 Sep 1996 (catalog date)
352,666 bytes
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Rating:
(MOD)

Cah-Caqlach by Heatbeat of CNCD
/music/songs/1993/caqlach.zip
01 Feb 1997 (catalog date)
212,791 bytes
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Rating:
(MOD) Starts with a beautiful acoustic guitar intro, then jumps to modern jazz, then goes back to acoustic guitar, then does something else, then something else... gotta give the guy credit, at least it's varied.

Sequestral by Mr. Man of Andromeda
/music/songs/1993/seq.zip
20 Nov 1996 (catalog date)
115,444 bytes
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Rating:
(MOD)

Welcome home by Lizardking
/music/songs/1993/welcome.zip
15 Sep 1996 (catalog date)
44,555 bytes
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Rating:
(MOD)

Biomechanoid by Groo
/music/songs/1994/biomech.zip
15 Sep 1996 (catalog date)
284,649 bytes
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Rating:
(MOD)

Brilliance by Somel
/music/songs/1994/brillian.zip
15 Sep 1996 (catalog date)
82,245 bytes
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Rating:
Released at event TP94 in the m4ch division and ranked XX
(MOD)

What Da Funk by Ome
/music/songs/1994/whatdafu.zip
24 Jan 1997 (catalog date)
279,494 bytes
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Rating:
Released at event TP94 in the m4ch division and ranked XX
(MOD)

A Sad World We Live In by Boomer
/music/songs/1995/0-9/2t2-sadw.zip
16 Sep 1996 (catalog date)
289,008 bytes
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Rating:
(S3M)

Come Back to Me by Zany
/music/songs/1995/c/comeback.zip
16 Sep 1996 (catalog date)
191,546 bytes
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Rating:
Released at event TG95
(MOD)

Come Guilt by Mellow-D
/music/songs/1995/c/comeguil.zip
21 Sep 1996 (catalog date)
374,776 bytes
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Rating:
Released at event TP95 in the mmul division and ranked 18
(XM)

Doom, Hell at Home by Airon Jayder
/music/songs/1995/d/doomhell.zip
16 Sep 1996 (catalog date)
173,218 bytes
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Rating:
(MOD)

Far From Home by Lizardking
/music/songs/1995/f/far.zip
21 Sep 1996 (catalog date)
227,449 bytes
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Rating:
(XM)

Something In The Air by Teo
/music/songs/1995/f/fr-some.zip
21 Sep 1996 (catalog date)
204,282 bytes
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Rating:
(XM)

Some Of Dat Ol' Fonk by Griffin
/music/songs/1995/g/gf-olfnk.zip
17 Sep 1996 (catalog date)
132,616 bytes
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Rating:
(S3M)

The Gnomes of Djinniwood by Zaigamor
/music/songs/1995/g/gnomes.zip
17 Sep 1996 (catalog date)
174,684 bytes
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Rating:
(S3M)

Somera Escorxada by Jak
/music/songs/1995/j/jk_somra.zip
21 Sep 1996 (catalog date)
140,407 bytes
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Rating:
(XM)

Just Me by Balrog, Omen
/music/songs/1995/j/justme.zip
21 Sep 1996 (catalog date)
94,373 bytes
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Rating:
Released at event TP95 in the mmul division and ranked XX
(XM)

Sonic Boom by Boomer
/music/songs/1995/k/k_b00m.zip
18 Sep 1996 (catalog date)
810,467 bytes
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Rating:
(S3M)

EgoME! by Kovax
/music/songs/1995/k/k_ego.zip
21 Sep 1996 (catalog date)
264,923 bytes
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Rating:
(XM)

A Long Way From Home by Kxmode
/music/songs/1995/k/kx-along.zip
18 Sep 1996 (catalog date)
56,419 bytes
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Rating:
(S3M)

Something Slightly Silly by Mystical
/music/songs/1995/m/m-slight.zip
18 Sep 1996 (catalog date)
186,125 bytes
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Rating:
(S3M)

Hit Squad by Nomex
/music/songs/1995/n/nm-hitsq.zip
18 Sep 1996 (catalog date)
249,306 bytes
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Rating:
(S3M)

Stream Of Conciousness by Nomex
/music/songs/1995/n/nm-soc.zip
18 Sep 1996 (catalog date)
106,684 bytes
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Rating:
(S3M)

Winter Nights by Nomex
/music/songs/1995/n/nm-wintr.zip
18 Sep 1996 (catalog date)
267,812 bytes
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Rating:
(S3M)

The Chase by Nomex
/music/songs/1995/n/nm_chase.zip
18 Sep 1996 (catalog date)
107,405 bytes
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Rating:
(S3M)

Angel by Omega
/music/songs/1995/o/omg-angl.zip
21 Sep 1996 (catalog date)
249,956 bytes
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Rating:
Released at event TP95 in the mmul division and ranked XX
(XM)

Portobello Road 2 by Kezoomer
/music/songs/1995/p/porto2.zip
19 Sep 1996 (catalog date)
145,459 bytes
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Rating:
(S3M)

Vomenoes by Poison
/music/songs/1995/p/psn-vom.zip
19 Sep 1996 (catalog date)
259,536 bytes
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Rating:
Released at event TP95 in the mmul division and ranked XX
(S3M)

Somewhere In Time by Replay
/music/songs/1995/r/r_sit.zip
20 Sep 1996 (catalog date)
164,920 bytes
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Rating:
(S3M)

To Awesome People by StormCaller
/music/songs/1995/r/ridev.zip
20 Sep 1996 (catalog date)
178,730 bytes
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Rating:
(S3M)

Sometimes by Darkwolf
/music/songs/1995/s/somtimes.zip
20 Sep 1996 (catalog date)
256,272 bytes
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Rating:
(S3M)

The Spur Of The Moment by Liam The Lemming
/music/songs/1995/s/spur.zip
20 Sep 1996 (catalog date)
165,336 bytes
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Rating:
(S3M)

Syndrome by P.O.W.
/music/songs/1995/s/syndrome.zip
16 Sep 1996 (catalog date)
226,370 bytes
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Rating:
Released at event TP95 in the m4ch division and ranked XX
(MOD)

The Time Has Come by Tfh of TIME
/music/songs/1995/t/t-thetim.zip
20 Apr 1997 (catalog date)
79,793 bytes
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Rating:
(S3M)

Someday by Subliminal
/music/songs/1996/a/a_somday.zip
22 Sep 1996 (catalog date)
105,266 bytes
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Rating:
(IT)

A Moment Of Thoughts by Illusion
/music/songs/1996/a/amoment.zip
22 Sep 1996 (catalog date)
414,381 bytes
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Rating:
Released at event ABD96 in the mmul division and ranked 02
(XM)

The Ballad of Romeo by DOJ
/music/songs/1996/b/ballad.zip
22 Sep 1996 (catalog date)
440,547 bytes
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Rating:
(XM)

Chrome Ace by Fastacid of Blacktron
/music/songs/1996/b/bmp-022.zip
09 Apr 1997 (catalog date)
348,421 bytes
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Rating:
(XM)

Give Me Some Time by Aahz
/music/songs/1996/c/ccs-time.zip
22 Sep 1996 (catalog date)
625,816 bytes
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Rating:
(XM)

Lonesome Days by Cygnes
/music/songs/1996/c/cgs-lone.zip
19 Mar 1997 (catalog date)
24,239 bytes
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Rating:
(S3M)